AI Insights · Timothy · October 2023
Top 5 Racing Games Performance in Switzerland Q3 2023
An overview of the performance of the top 5 racing games in Switzerland during Q3 2023, including downloads, revenue, and active user trends.
In Q3 2023, the top 5 racing games in Switzerland showed varied performance in terms of downloads, revenue, and weekly active users. Data from Sensor Tower provides a comprehensive look at how these games fared across both iOS and Android platforms.
CSR 2 - Realistic Drag Racing from Zynga Inc. saw its revenue fluctuating throughout the quarter, peaking at around $18K in late July and maintaining figures between $7K and $13K for most of the period. Downloads experienced a spike in late July with 805K, but generally hovered between 200K and 600K. Weekly active users peaked at 10.7K in early August before gradually declining to 6.4K by the end of September.
Pocket Champs PVP Racing Games by MADBOX showed strong revenue performance early in the quarter, reaching a high of approximately $13.6K in late August. However, revenue declined to around $4.7K by the end of September. Downloads peaked in mid-July with 5K but saw a downward trend, ending the quarter at under 1K. Weekly active users also saw a peak in mid-July at 9.8K, followed by a decline to about 5.5K by the end of the quarter.
Nintendo's Mario Kart Tour experienced revenue highs of around $9.8K in late June, but overall, revenue figures varied between $2K and $8K. Downloads peaked at 2.7K in late August but generally ranged between 900 and 2K. Weekly active users remained relatively stable, peaking at 20.7K in mid-July and ending the quarter at 13.9K.
Real Racing 3 from Electronic Arts had a notable revenue peak of around $8.8K in early September, with other weeks varying between $2.5K and $4.9K. Downloads showed a spike to 1K in early August but were mostly in the range of 400 to 900. Weekly active users peaked at 5K in early August and ended the quarter at 4.7K.
Finally, Asphalt Legends Unite by Gameloft had consistent revenue figures, peaking at approximately $4.9K in late July and fluctuating between $2.1K and $4.1K for the rest of the quarter. Downloads peaked at 1.4K in late July and remained between 700 and 1K. Weekly active users peaked at 2.6K in late July and ended at 2K by the end of September.
For more detailed insights and data trends, visit Sensor Tower.